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Stylized Cartoony Camerabot (+YouTube Tutorials)

Stylized Cartoony Camerabot model made in 3ds Max 2024, Rizom and Substance Painter.

I didn’t use a highpoly baking workflow for this one, so this character is technically midpoly. It has something around 22.7k polygons (which may technically be reduced all the way up to 9k) and is unwrapped to a single 4k UV map that has a padding of 32. The whole scene has 29.4k polygons.

I took inspiration from the retro Kodak Brownie “Holiday” Flash camera and also a Kodak film box + some retro circuit boards.

I’ve recorded the whole process of modeling, unwrapping and texturing and will upload it to my YouTube channel:

Modeling: https://youtu.be/-Sp5KTXd0Vs
UV Unwrapping: https://youtu.be/dT-ZdGPz6yA
Texturing: https://youtu.be/eVqOu3FEF08

As usual: best wishes & have a great day!